Spring 2026

GAME 1304-2A1

Level Design

Course Information

Department
BSTC
Instructor
Kamatham, Abhinav
Description
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
Last Updated
Tuesday, June 2, 2026 7:20 PM